Discussion:
RTMFP.
Daniel Rossi
2009-04-25 03:55:37 UTC
Permalink
Hi mate about to put something together myself. Check the NetStream
docs, in particular the "Peer" methods and properties. I think the
idea is that a client will expose its peer ID to a sharedobject on the
server, another client will obtain that peer ID and request to connect
directly to that peer ID via the NetStream object. This is my take on
it, I have copied the list so maybe others might be able to give more
input.
Hi Dan,
I'm a student in the sixth semester and writing my bachelor-thesis.
My topic is dealing with the RTMFP. I'm trying to find a way to get
a ittle server working with RTMFP-support.
I was digging around for some time and over the last month, in
parallel with my studies. The whole situation is now not what I was
expecting after Adobe annouced P2P in Flash 10. But nevertheless, I
would like to try to digg into the protocol and maybe support the
Red5-Community with a patch or a part of it.
At < http://osflash.org/pipermail/red5devs_osflash.org/2008-December/004361.html
I wrote, that you have already done some work on this topic and
get to know the protocol better? Can you give me any hints to work
or start with?
Would be nice, if you can send me some information.
Greetings from Berlin!
--
Mondain
2009-04-25 04:56:05 UTC
Permalink
We need to know how the id's are created, which from what I can tell is a
256 bit AES string. I also believe that the Nonces are used in the DH key
exchange, but I'm not sure how that occurs and what data is actually used in
the id generation. There are lots of things we need to know before we can
proceed.Another thing that I have learned is that a NetConnection to Stratus
contains the following:
nearID, nearNonce, farID, and farNonce
My question is, why do we get a the far items? do they represent the server
itself?

Paul
Hi mate about to put something together myself. Check the NetStream docs,
in particular the "Peer" methods and properties. I think the idea is that a
client will expose its peer ID to a sharedobject on the server, another
client will obtain that peer ID and request to connect directly to that peer
ID via the NetStream object. This is my take on it, I have copied the list
so maybe others might be able to give more input.
Hi Dan,
I'm a student in the sixth semester and writing my bachelor-thesis. My
topic is dealing with the RTMFP. I'm trying to find a way to get a ittle
server working with RTMFP-support.
I was digging around for some time and over the last month, in parallel
with my studies. The whole situation is now not what I was expecting after
Adobe annouced P2P in Flash 10. But nevertheless, I would like to try to
digg into the protocol and maybe support the Red5-Community with a patch or
a part of it.
At <
http://osflash.org/pipermail/red5devs_osflash.org/2008-December/004361.html >
I wrote, that you have already done some work on this topic and get to know
the protocol better? Can you give me any hints to work or start with?
Would be nice, if you can send me some information.
Greetings from Berlin!
--
_______________________________________________
Red5 mailing list
http://osflash.org/mailman/listinfo/red5_osflash.org
--
http://gregoire.org/
http://osflash.org/red5
Daniel Rossi
2009-04-25 05:08:49 UTC
Permalink
Oh right so the peer ID is not created in the client ? I thought
stratus was just a peerID exchange service ? Time for wireshark then ?
I have a demo account ;)
Post by Mondain
We need to know how the id's are created, which from what I can tell
is a 256 bit AES string. I also believe that the Nonces are used in
the DH key exchange, but I'm not sure how that occurs and what data
is actually used in the id generation. There are lots of things we
need to know before we can proceed.
Another thing that I have learned is that a NetConnection to Stratus
nearID, nearNonce, farID, and farNonce
My question is, why do we get a the far items? do they represent the
server itself?
Paul
On Fri, Apr 24, 2009 at 8:55 PM, Daniel Rossi
Hi mate about to put something together myself. Check the NetStream
docs, in particular the "Peer" methods and properties. I think the
idea is that a client will expose its peer ID to a sharedobject on
the server, another client will obtain that peer ID and request to
connect directly to that peer ID via the NetStream object. This is
my take on it, I have copied the list so maybe others might be able
to give more input.
Hi Dan,
I'm a student in the sixth semester and writing my bachelor-thesis.
My topic is dealing with the RTMFP. I'm trying to find a way to get
a ittle server working with RTMFP-support.
I was digging around for some time and over the last month, in
parallel with my studies. The whole situation is now not what I was
expecting after Adobe annouced P2P in Flash 10. But nevertheless, I
would like to try to digg into the protocol and maybe support the
Red5-Community with a patch or a part of it.
At < http://osflash.org/pipermail/red5devs_osflash.org/2008-December/004361.html
I wrote, that you have already done some work on this topic and
get to know the protocol better? Can you give me any hints to work
or start with?
Would be nice, if you can send me some information.
Greetings from Berlin!
--
_______________________________________________
Red5 mailing list
http://osflash.org/mailman/listinfo/red5_osflash.org
--
http://gregoire.org/
http://osflash.org/red5
_______________________________________________
Red5 mailing list
http://osflash.org/mailman/listinfo/red5_osflash.org
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